Welcome to part 1 of a 4-post series by IMAGINiT's Veredith Keller on Revit Adaptive Components! Veredith is wicked awesome and I'm sure you'll enjoy. So without further ado, here is the first post leading into Adaptive Components... Adaptive Points.
Adaptive points are created by modifying reference points. The geometry drawn by snapping to these flexible points results in an adaptive component. Adaptive components can be used in pattern panel families, adaptive component families, conceptual massing environment, and projects.
In this blog post we'll show you how to create by using Adaptive Points, starting with a Generic Model Adaptive family. This is the first step in getting you started. Here's a quick tutorial on how to create your first adaptive points and component:
From the application menu choose New> Family.
Choose Template File, Generic Model Adaptive.rft.
From the Modify|Place Reference Lines tab>Draw panel, pick Reference>Point Element
From the option bar>Placement Plane dropdown, choose Level : Ref. Level
Place 4 Reference Point Elements.
Select all 4 Reference Points.
From the Modify|Reference Points Tab> Adaptive Component panel, pick Make Adaptive.
Now all 4 Reference Points are Adaptive. You should notice a change in graphics and numbers next to the points. These numbers came up in the order that you placed them.
If you need to change the order of the numbering you can pick on a number, change it, and the others will adjust accordingly.
Example: change 4 to 2 and you will now see the others numbers have changed automatically. Change 2 back to 4.
Next, you need to create a surface off of the points. Please note that it is very important to work on the correct work plane when creating surfaces.
Extra note: each adaptive point has an X, Y and Z work plane.
To start creating the surface, make sure 3D snapping is turned on and draw a Reference Line from point to point. To do this, pick the Modify|Place Reference Lines tab>Draw panel>Reference>Line button.
From the options bar turn on 3D Snapping
Draw a line in the order of the reference point numbers.
Now we need to test and make sure that the Lines are attached to the Reference points by moving the Points in the Z direction.
Pick on a point and drag the blue Z arrow up and verify that the reference lines move with the point. Then Undo to bring it back.
Pick on one of the Reference Lines. Note: when you choose one Reference Line all 4 are chosen automatically.
From the Modify|Reference Lines tab> Form panel, pick on Create Form>Solid Form.
You will see a choice of Solid of Surface. Choose Surface.
Save this family.
Now, start a new project and draw a wall. From the quick access toolbar pick on the Default 3D View button.
Open the Adaptive family and from the Family Editor panel pick on Load into Project.
Notice that the Placement type is Place on Face. You can also make associations to specific levels in the model by changing the Placement Plane option from the options bar or you can also pick on the surface of the wall.
In this example you will pick 4 pick points. Note: this is the number of adaptive points made in the family.
1st pick will be on Placement Plane: Level 1.
2nd pick on the surface on the wall.
3rd pick top midpoint of the wall.
4th pick will be on Placement Plane: Level 2.
If you change the height of the wall or move the wall the points will change with it. You can also tab to the points and drag the XYZ arrows to change points to another location.
Here's another example:
Make the Placement Plane Level 2, changing it from the likely default of:
... and make sure that Place on Face is selected
1st pick on Bottom left of wall
2nd pick is on Placement Plane
3rd pick is on Bottom right of wall
4th pick is on Top midpoint of wall.
These are the first steps on making Adaptive Components. The next blog post in this series will cover using formulas with Adaptive Components.